When farming, time the activation of your Acid Hunters so that you fire it in between your autoattacks. That way, you farm as efficiently as possible and you can also push the lane very fast this way. If no enemies are nearby, begin farming a creep wave by hitting the back line of enemy minions with Noxian Corrosive Charge and let the corrosion deal it's full damage to the minions while you destroy the close-attacking minions with your autoattacks and Acid Hunters.
A locked-on Acid Hunter has incredible range and can hit even if the target is not visible to you, being in brush, the fog of war and even in stealth.
Acid Hunter can hit through walls, giving an unexpected attack with a surprising amount of damage.
Acid Hunter has good range and hits unarmored targets hard even when not locked-on. Getting in the habit of using the skill shot occasionally, even when Noxian Corrosive Charge isn't necessary applied, helps to throw enemies off their rhythm and makes you a threat even when your lock-on fails or wears off.
You will only slow enemies as long as your shield remains active, so consider putting ranks into Terror Capacitor to provide Urgot with a crippling slow, better chances of maintaining it and greater durability in skirmishes.
Remember that although Hyper-Kinetic Position Reverser grants armor and magic resist, you are not invincible. Take note of nearby towers or enemy champions that can burst you down before its channel is complete.
Hyper-Kinetic Position Reverser suppresses the target while channeling, so it can be used for deterring an enemy's escape for your team to finish off your target. It can also be used to interrupt your enemies' channeled spells, such as Katarina's Death Lotus.
Champion skillset makes him most effective in eliminating the enemy team's carries, but don't overestimate his toughness. In general, it is a good idea to keep your distance from DPS champions until they have been weakened or separated.
Hyper-Kinetic Position ReverserUrgot can be used over walls to pull an enemy through it, provided that he can see the enemy. This can be used offensively and defensively either when you are being chased, ganking in the jungle, or caught in a teamfight.
Urgot is great at harassing. Use the long range and reasonably wide area of effect of noxian corrosive charge to weaken enemy champions with impunity while simultaneously farming.
One strategy to take down an enemy champion as Urgot is to conserve your abilities for chasing. As soon as your target begin retreating, pop your shield and keep hitting them with as many autoattacks as you can until Terror Capacitor's time limit is almost up, then catch your victim with Noxian Corrosive Charge and follow up by striking with as many Acid Hunters as you can before your opponent is out of range.
Manamune is a great first item on Urgot since it gives him attack damage and helps solve his mana problems. Later in the game, Muramana provides more damage to his Acid Hunter, especially if Urgot chooses to build more mana with items like Frozen Heart.
Other standard attack damage items such as Infinity Edge are not as effective since Urgot's main damage source, Acid Hunter, cannot crit and does not apply on-hit effects.
Last Whisper is also a good late-game item if the enemy team is building armor to counter you.
Urgot can be mana-hungry in the early laning stage, but buying Tear of the Goddess should eliminate mana problems for the rest of the game. If you decide not to focus your build around picking up the Manamune early, other mana regeneration sources are recommended.
Guardian Angel can be an effective defensive item for Urgot as his Terror Capacitor can offer the additional time necessary for a last escape, or give you time for cooldowns to refresh so you can quickly focus down low health enemies who linger nearby.
Another unorthodox item late game is Hextech Gunblade, although very effective when combined with Trinity Force. As Urgot has no natural sustain and life steal only benefits him as fast as he can attack, staggering his autos with Acid Hunter will allow Urgot to maximize his healing (as Acid Hunter benefits from full spell vamp), granting an uninterrupted stream of healing, while the Ability Power granted adds slight bonuses to his Terror Capacitor.
Attack damage items are worth buying for the early phase of the game; however, due to the risk of using his ultimate in lategame, it is recommended to build some survivability items afterwards.
Cooldown reduction can let Urgot fire more locked-on Acid Hunters before the Noxian Corrosive Charge debuff fades. With no CDR, he can fire 3 shots per lock on. With 16.7% CDR, he can fire 4. With 37.5% CDR, he can fire 5. However, the above values are mathematical and do not take into account input lag or delay.
Glacial Shroud is an effective mid game item for Urgot as its armor helps him fight physical damage champions, while the mana and cooldown reduction help him spam his Acid Hunter and adds to the damage from Manamune. Frozen Heart is also effective for the same purpose.
The Iceborn Gauntlet gives Urgot the best of both Glacial Shroud's mana and cooldown reduction and Sheen's procs, while also giving Urgot some AoE damage and a way to almost permanently slow a close enemy champion.
Urgot does only physical damage, so getting armor items is effective in mitigating his DPS.
Move erratically to avoid being hit by Noxian Corrosive Charge thus preventing lock-on with Acid Hunter. Experienced players will often wait for you to move into position for an attack or minion kill. Use feints to cause them to misfire.
Champions with gap closing abilities can combat Urgot effectively by staying within close range and timing their dash to coincide with his Noxian Corrosive Charge.
Urgot lacks mobility and is vulnerable to champions with good DPS, especially those with frequent disables or items such as Frozen Mallet.
Avoid committing to a close quarters 1v1 battle with Urgot unless you are certain of an overwhelming victory. His abilities make it difficult to escape a losing battle.
Urgot tends to be rather predictable, in that whenever he lands a Noxian Corrosive Charge, he will almost always chase the target in order to land his full combo. This can be easily exploited to bait him into overextending for a gank.
Keep in mind, however, that after Urgot reaches level 6, Hyper-Kinetic Position Reverser can allow for an easy escape by switching places with the ganking champion. Either make sure the ganking champion has a way to block or break the suppress, or be prepared to interrupt the channel. If he is unable to use his ultimate to escape, Urgot is usually a relatively easy kill.