Чемпион Биография Другое


Although born to poor gypsy parents, the champion known as Twisted Fate was able to gamble his way to prosperity as a card shark in the seedy underground gambling circuits of Demacia and Noxus. No matter how close the authorities came to catching him, the rogue always found a way to slip through their fingers. Despite his good fortune, he was never able to win that which he truly desired - the ability to control magic. When Twisted Fate learned of an experiment being conducted in Zaun that might help him with his wish, he did the only thing a gambler of his worth could do - he went all in and volunteered for the experiment.

Conducted by the infamous Dr. Xavier Rath, Twisted Fate was told that the wager for such participation might be steep. He might change forever, or nothing might happen, or he might die horribly. Pain, however, was likely a part of the deal no matter the outcome. These were hardly the worst odds the gambler had faced; his hopes raised, Twisted Fate underwent the experiment, enduring what he must for a chance at his dream. Then, it ended - with seemingly no effect whatsoever. The gypsy rogue flew into a murderous rage, but, before he could strike down the team, he suddenly teleported himself miles away. With a sly grin, he realized his luck had won out yet again. He now brings his luck and rakish charm to the Institute of War, where he is the champion of choice for many - especially the gambling kind. To this day, Twisted Fate has avoided his inevitable reunion with Dr. Rath. The Card Master knows, however, that a confrontation is coming.

"While the future may be mysterious and unknown to most, Twisted Fate is certain that his future lies within the cards."


The banks of the Serpentine River are home to a smattering of gypsy communities. On any given day, you can see a flotilla of paddleboats migrating up and down the rushing waters. Though their homes are constantly on the move, their communities are very stable. The Serpentine gypsies live and die by a single code: If you are my friend, you are my family. If you are my foe, you have made enemies of us all. The most famous of these gypsies is a man known only as Twisted Fate. In cards, no matter what hand he is dealt, he always finds a way to come out on top. But it isn't just his luck that makes him so famous. Just ask anyone who has accused him of cheating. They'll tell you he can kill a man dead at twenty paces—with nothing more than a playing card.

Quotes Править

Upon selection
    TwistedFate Select
    "Госпожа удача улыбается'."
    "Pick a card."
    "All or nothin'."
    "I never bluff."
    "Let's raise the stakes."
    "Looks like trouble."
    "Let it ride."
    "I got this."
    "Nobody touches the hat."
    "I reckon."
    "Doin' it."
    "Deal 'em."
    "It's all in the cards."
    "Just the luck of the draw."
    "It's my lucky day."
    "Don't mind if I do."
    "I'm one of a kind."
    "Always on the run."
    "Lookin' good."
    "Charmed, I'm sure."
    "Never lost a fair game... or played one."
    "Cheater's just a fancy word for winner."
    "Only two Jokers in the deck, and I get dealt you."
    "Only a fool plays the hand he's dealt."
    "Ándale, heheheh..."
    "Giddy up! Heheheh..."
    Twisted Fate laughs.
    Twisted Fate laughs.
    Twisted Fate laughs.
    Twisted Fate laughs.
Upon selecting Blue Card.png Blue Card
    "Feelin' blue."
    "Eyes open."
    "Clear as day."
Upon selecting Red Card.png Red Card
    "Blood red."
    "Seein' red."
    "Thorned rose."
Upon selecting Gold Card.png Gold Card
    "Shinin' gold."
    "Hold it, partner."
    "Lucky them."
Upon using Destiny.png Destiny
    "No fightin' Destiny."
    "It ain't luck, it's Destiny."
Upon using Gate.png Gate
    "I'm already gone."
    "I'm gone."
    "Gotta hit the trail."
Upon stunning
  1. REDIRECT Template:Character icon
    "Dead in his tracks."
    "Tough luck, Malcolm."
    "Simmer down, hotshot."

Development Править

  • Twisted Fate was designed by Guinsoo.

Previous Abilities Править

Visual Upgrade Править

Card sharks everywhere will be excited to know that Twisted Fate is receiving a visual upgrade in the upcoming patch. The Card Master is a classic champion that remains one of the most popular around the world. Fate has smiled upon everyone's favorite gambler – he's getting a new model as well as revamped textures, sound effects, spell effects, and voice over. Each one of Twisted Fate's skins is being adapted to his higher quality model, so you'll see upgrades across the board. He's also got some sexy new moves inspired by the latest dance craze.

TwistedFate Screenshots

Twisted Fate screenshots

Patch history Править

  • General
    • Fixed a bug where abilities that give true sight of enemy champions would reveal stealth wards under certain circumstances.


  • Stats
    • Base armor increased to 15.25 from 11.25.
  • Pick A Card Pick A Card
    • Card selection window reduced to 6 seconds from 8.
    • Card usage window increased to 6 seconds from 4.




  • Wild Cards.png Wild Cards
    • Targeting indicator updated to show the individual targeting lines


  • Loaded Dice.png Loaded Dice remade
    • Upon killing a unit, Twisted Fate rolls his dice, gaining anywhere from 1 to 6 bonus gold. Naturally, Twisted Fate has a higher chance to receive a larger bonus.
  • Pick a Card.png Pick a Card
    • Now has 8 seconds to lock the card and 4 seconds to throw it instead of 10 seconds to do both.


  • Pick a Card.png Pick a Card
    • Blue Card.png Blue Card now restores 50/75/100/125/150 mana instead of 26/39/52/65/78 (+0.6 total attack damage).
  • Stacked Deck.png Stacked Deck
    • No longer grants cooldown reduction.
    • Bonus attack speed increased to 10/15/20/25/30% from 3/6/9/12/15%.
  • Destiny.png Destiny
    • Cooldown increased to 180/150/120 seconds from 150/135/120.
    • Tooltips updated.
  • Gate.png Gate
    • Undocumented: Channel time reduced to 1.5 seconds from 2.



  • Stats
    • Base movement speed increased to 330 from 305.




  • Visual upgrade.


  • Fixed a bug where Twisted Fate's Twisted FateSquare.png Jack of Hearts name did not display properly during loading.


  • Loaded Dice.png Loaded Dice
    • Now shows total gold earned by the skill on a per-unit basis on the buff tooltip.


  • Stats
    • Basic attack range increased to 525 from 510
  • Pick a Card.png Pick a Card
    • Will no longer randomly attack targets once a card has been picked and will not stop attacking if Twisted Fate is given an attack command or is already attacking a target.


  • Gate.png Gate
    • Range reduced to 5500 from having global range.


  • Loaded Dice.png Loaded Dice
    • Is now deactivated while Twisted Fate is dead.
  • Blue Card.png Blue Card
    • Mana restore is no longer reduced if the damage taken is absorbed by shields.
  • Gate.png Gate
    • Fixed a bug where activating Zhonya's Hourglass item.png Zhonya's Hourglass during the channel time would not interrupt it.


  • Stacked Deck.png Stacked Deck
    • Added a gray version of the charging icon.
  • Twisted Fate will no longer automatically attack targets when Pick a Card.png Pick a Card is locked. (reverted)


  • Blue Card.png Blue Card
    • Damage to mana restore ratio increased to 65% from 50%.


  • Pick a Card.png Pick a Card
    • Fixed a bug where Red Card.png Red Card would sometimes fail to damage targets that were moving away from Twisted Fate.
    • Fixed a bug where the spell's locked particles wouldn't show to enemies after leaving brush.
    • Fixed a bug where Red Card.png Red and Gold Card.png Gold Card damage did not match the tooltip.
    • Pick a Card.png Pick a Card now deals entirely magic damage, rather than normal physical damage plus bonus magic damage
    • Blue Card.png Blue Card now restores mana equal to 50% of the damage dealt.
    • Updated the 'Lock Card' tooltip with more detailed damage information.
  • Destiny.png Destiny
    • Fixed a bug where it would show allies that it was ready to cast even if it wasn't.
    • Fixed a bug where the duration was not being properly reflected in the tooltip (6/8/10 seconds).
    • Now shows a buff so twisted Fate knows how long he has to teleport.
  • Gate.png Gate
  • Twisted FateSquare.png Tango Twisted Fate skin run animation has been fixed to look more natural.


  • Fixed a bug where various 'modified attacks' were not firing while taunted or silenced (example: Pick a Card.png Pick a Card Twisted FateSquare.png Twisted Fate.


  • Fixed a bug with Destiny where the teleport spell was not being cancelled by suppression effects


  • Blue Card.png Blue Card
    • Base damage and base mana return increased to 40/60/80/100/120 from 30/45/60/75/90.


  • Gate.png Gate
    • Can no longer be cast while rooted; Destiny.png Destiny can still be cast while rooted.


  • Fixed a bug where using Pick a Card.png Pick a Card versus inhibitors would cause the queued up effect to play the sound and particle during each attack.


  • Pick a Card.png Pick a Card
    • Attacks are no longer subject to dodge or miss chances.
  • Fixed a bug where Blue Card.png Blue Cards would restore mana even if the target died before the card hit.


  • Wild Cards.png Wild Cards
    • Ability power ratio increased to 0.65 from 0.5.
  • Stacked Deck.png Stacked Deck
    • Attack speed gain reduced to 3/6/9/12/15% from 6/12/18/24/30.
    • Bonus damage reduced to 55/80/105/130/155 from 60/90/120/150/180.
    • Ability power ratio increased to 0.4 from 0.3.
  • Pick A Card Pick A Card
    • Red Card.png Red Card
      • Fixed a bug where the AoE damage was doing significantly more or less damage than intended.
      • Fixed a bug where the slowing effects are renewed by Lizard Elder's slowing debuff.
    • Fixed the tooltip to correctly indicate that Gold Card.png Gold Card's damage is based on the bonus damage of Red Card.png Red Card and Blue Card.png Blue Card, not their base damage.


  • Fixed a bug with Destiny.png Destiny where Twisted Fate was able to continue channeling Destiny when stunned, taunted or feared.



  • Fixed the description for his passive in the character pane. It should now reflect the correct functionality.
  • Fixed a bug in which Stacked Deck.png Stacked Deck worked against towers.
  • Unique sound added when Stacked Deck.png Stacked Deck hits.

V1.0.0.79: Rework

  • Wild Cards.png Wild Cards
    • Ability power ratio reduced to 0.5 from 0.75
    • Cooldown increased to 6 seconds from 5.
  • Pick a Card.png Pick a Card
    • Cooldown increased to 6 seconds from 5.
    • Effects will no longer trigger if a target is missed or if the attack is dodged.
    • Fixed a bug where a card's effect or part of the effect would still apply upon hitting a spell shield.
    • Added different colored icons in the spell slot to display which card you can lick while it is rotating.
    • Blue Card.png Blue Card
      • Now deals 40/60/80/100/120 bonus damage plus 0.4 per ability power.
      • Now restores mana equivalent to the bonus damage.
    • Red Card.png Red Card
      • Now deals 30/45/60/75/90 bonus damage plus 0.4 per ability power to an area.
      • Now applies a 30/35/40/45/50% slow for 2.5 seconds.
      • The attack speed reduction has been removed.
    • Gold Card.png Gold Card
      • Now deals 15/22.5/30/37.5/45 bonus damage plus 0.4 per ability power.
      • Now stuns the target for 1.2/1.4/1.6/1.8/2 seconds.
  • New Spell – Stacked Deck.png Stacked Deck
    • Every 4th attack, Twisted Fate deals 90/120/150/180/210 bonus damage plus 0.3 per ability power.
    • Twisted Fate's attack speed is increased by 6/12/18/24/30%.
    • Cooldowns are reduced by 3/6/9/12/15%.
  • Gate.png Gate
    • Removed as a basic spell and linked to Destiny.png Destiny's new implementation.
  • Destiny.png Destiny
    • While Destiny is active, Twisted Fate can teleport to any location on the map.
    • Slow has been removed.
    • Duration increased to 6 seconds from 4/5/6.
    • Cooldown increased to 150/135/120 from 130/110/90.
    • Mana cost reduced to 150/125/100 from 150 at all ranks.
  • New Passive – Loaded Dice.png Loaded Dice:
    • Twisted Fate and his allies receive an additional 2 gold per kill.
    • Second Sight.png Second Sight removed.


  • Wild Cards.png Wild Cards
    • Mana cost increased to 50/65/80/95/110 from 40/55/70/85/100.
  • Pick a Card.png Pick a Card
    • Mana cost increased to 60/70/80/90/100 from 40/50/60/70/80.
    • Gold Card.png Gold Card
      • Base damage reduced to 40/80/120/160/200 from 50/100/150/200/250.
      • Ability power ratio increased to 0.5 from 0.4.
      • No longer slows.
    • Red Card.png Red Card
    • Ability power ratio increased to 0.5 from 0.4.
  • Gate.png Gate
    • Cooldown increased to 135/120/105/90/75 seconds from 120/105/90/75/60.


  • Destiny.png Destiny
    • Slow reduced to 30% from 45%.


  • Pick a Card.png Pick a Card
    • Gold Card.png Gold Card now only stuns the unit directly hit (they will now slow surrounding units instead of stunning them).
    • Duration reduced to 10 seconds from 15.
  • Destiny.png Destiny
    • No longer reveals Twisted Fate to enemies when cast.
  • Gate.png Gate
    • Cooldown increased to 120/105/90/75/60 secondsfrom 90/75/60/45/30.
    • Mana cost increased to 80 from 80/70/60/50/40.


  • Destiny.png Destiny
    • Duration reduced to 4/5/6 seconds from 4/6/8.


  • Gate.png Gate
    • Now has the proper team color indicators.
    • Will no longer create a vision bubble at the target location.
  • Fixed a bug where Twisted Fate's particles would not appear in some games.
  • PAX Skin will now properly display in game.


  • Gate.png Gate
    • Added team color indicators to particle effect.
  • Fixed a bug that allowed you to instantly Gate.png Gate after using Wild Cards.png Wild Cards.


  • Pick a Card.png Pick a Card
    • Blue cards now properly lock and cause a redraw when used.
    • Mana cost decreased to an actual 40/50/60/70/80 from an effective 40/60/80/100/120.
    • Cooldown increased to 5 seconds from 3.
    • Fixed a bug causing the mana cost of Pick a Card to be doubled.
    • Fixed an issue allowing for infinite Blue Cards.
    • Fixed an issue that would cause gold card particles to play, but not have an effect.
  • Updated secondary/critical strike animations.


  • Pick a Card.png Pick a Card
    • Fixed double red/gold carding issues.
    • Added an ability power ratio.
  • Twisted Fate can no longer outrange Baron Nashor.png Baron Nashor.


  • Pick a Card.png Pick a Card reworked
    • Activate to start the slot wheel effect, hit it again to "set" the card (Pick a Card will no longer activate unless you set it).
    • Ability power ratio bonus of 0.4 added on AoE effects (red card).
  • Wild Cards.png Wild Cards
    • Ability power ratio reduced to 0.6 from 0.75.
  • Destiny.png Destiny
    • Duration reduced to 4/6/8 seconds from 5/7/9.


  • Stats
    • Attack range increased to 510 from 450.
  • Fixed multiple bugs with Pick a Card.png Pick a Card.


  • Wild Cards.png Wild Cards
    • Damage reduced to 60/110/160/210/260 from 60/120/180/240/300.


  • Wild Cards.png Wild Cards
    • Ability power ratio reduced to 0.75 from 1.
    • Cooldown increased to 5 seconds from 4.
    • Range reduced to 1450 from 1750.


  • Destiny.png Destiny
    • Fixed a bug that caused him to be stunned if he canceled Gate.png Gate.
  • Pick a Card.png Pick a Card
    • Now triggers cooldown after 15 seconds of Pick a Card being active, or after a Red or Gold Card is used.
    • Gold Card stun duration increased slightly.
    • You can no longer store cards indefinitely – while you can lock a card by starting and cancelling an attack, this card will go away after the spell's duration has finished.
  • Wild Cards.png Wild Cards
    • Changed to be a targeted spell.

June 26, 2009 Patch:

  • Gate.png Gate
    • Moving at the beginning and end of Gate no longer cancels the channel.

June 19, 2009 Patch:

  • Wild Cards.png Wild Cards
    • Ability power ratio increased to 1.0 from 0.8.
    • Damage increased to 60/120/180/240/300 from 60/110/160/210/260.
  • Destiny.png Destiny
    • Cooldown increased to 130/110/90 seconds from 120/100/80.

June 6, 2009 Patch:

  • Destiny.png Destiny
    • Cooldown increased to 120/100/80 seconds from 120/90/60.
  • Wild Cards.png Wild Cards
    • Ability power ratio increased to 0.8 from 0.5.

May 29, 2009 Patch:

  • Destiny.png Destiny
    • Duration reduced to 5/7/9 seconds from 6/8/10.
    • Slow increased to 45% from 40%.
    • Gate.png Gate
    • Instant Gate now teleports the user after 1.5 seconds instead of near instantly.

May 23, 2009 Patch:

  • Gate.png Gate
    • Fixed an issue which caused him to cancel Gate and attack a nearby enemy unit.

May 15, 2009 Patch: 8 Updated recommended items.

  • Destiny.png Destiny
    • Cooldown increased to 100/85/70/55/40 seconds from 90/75/60/45/30.
    • Fixed a bug with Gate.png Gate that caused you to teleport in 2 seconds instead of 3.
  • Wild Cards.png Wild Cards
    • Sped up animation speeds so it occurs more fluidly.

May 9, 2009 Patch: Remake

  • Wild Cards.png Wild Cards (Q) remade
    • Wild Cards has moved to the "Q" key and has a new function: Cardmaster throws three cards in front of him which deal damage to each enemy they pass through.
  • Pick a Card.png Pick a Card (W) added
    • Cardmaster draws cards in a sequential order and gets an added effect on his next attack according to the card he he has picked.
    • Blue Card.png Blue Card
      • Blue Card adds magic damage and the ability to draw another card.
    • Red Card.png Red Card
      • Red Card explodes, dealing magic damage to all enemies near the target and slowing their movement for 1 second.
    • Gold Card.png Gold Card
      • Gold Card explodes, dealing magic damage to all enemies in an area and stuns them for 1.25 seconds.
  • Destiny.png Destiny (Ultimate)
    • Now makes Gate.png Gate instant cast while it is active.
    • Now reveals stealthed units.

Alpha Week 7:

  • Fixed tooltip errors.

Alpha Week 6:

  • Gate.png Gate
    • Received a new particle effect.

Alpha Week 3:

  • Seal Fate.png Seal Fate
    • Buff duration increased to 3/4/5/6/7 seconds from 1/2/3/4/5.
  • Wild Cards.png Wild Cards
    • Variable damage increased to 1-20/40/60/80/100 from 1-15/30/45/60/75.
  • Gate.png Gate
    • Cast time reduced to 3 seconds from 4.
  • Destiny.png Destiny
    • Cooldown reduced to 120/90/60 seconds from 180/150/120.
    • Slow effect increased to 40% from 30%
    • Slow duration reduced to 3 seconds from 4.

Alpha Week 2:

  • Fixed attack timing bugs.
  • Wild Cards.png Wild Cards
    • Fixed tooltip typos.

References Править

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