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Lore Править

Sejuani Helmet

Sejuani was weaned on hardship and reared on barbarity. Where others succumbed to the harshness of the Freljord, she was tempered by it until pain became power, hunger an encouragement, and frost an ally in culling the weak. Through her ordeals, she learned that to thrive in the endless winter, one must become just as cold and unforgiving. In Sejuani's eyes, her followers either have the mettle to endure or the right to die. Once she has conquered the Freljord, she knows that those who survive will form a nation to be feared.

As a child, the leader of the Winter's Claw watched her tribe's numbers slowly dwindle. Cold and starvation took all but the most resilient. She was the only one of her siblings to survive to her tenth year, leaving Sejuani sure that she too would die in misery. In desperation, she sought spiritual counsel from her tribe's mystic. But the seer did not foretell Sejuani's death. Instead, she prophesized that Sejuani would one day conquer and unite the divided tribes of the Freljord.

Armored with absolute faith in her destiny, Sejuani pushed herself to extremes that would have killed anyone without her will to endure. She walked into blizzards without food or furs and trained while frigid winds raked her flesh. She clashed with the strongest warriors of her tribe, one after another, until her legs gave out beneath her. When she assumed leadership of her tribe, Sejuani commanded her warriors to follow her example. Under her rule, the tribe grew stronger than they had ever been.

In the end, it was an offer of peace - rather than an act of war - that began Sejuani's campaign of conquest. On the first day of winter, envoys from AsheSquare.png Champion tribe approached Sejuani's camp bearing a gift of Avarosan grain. Ashe's intent was clear: if Sejuani united with her tribe, the Winter's Claw would never go hungry again. To Sejuani, the gift was an insult. In Ashe's tribe, she saw men and women, slight and soft, who preferred to farm instead of fight. Her contempt for them was absolute.

Sejuani gathered her people and set the grain alight. She proclaimed that Ashe's offer of charity would bring only weakness. Stripping the envoys of their supplies, Sejuani sent them back with a message: the Winter's Claw would prove to the Avarosan that only the strong deserve to survive in the Freljord. As the grain burned behind them, Sejuani rode out with her warband to inflict the first of many painful lessons to come.

"I was cut from the ice, shaped in the storms, hardened in the cold."

When Sejuani was born, the mystics of her tribe foretold that she would be the one to unite and lead the divided territories of Freljord. Her people had suffered for centuries, as a losing war on the frozen tundra pushed them farther and farther from Freljord's limited food supplies. Sejuani grew up surrounded by this misery, and it fueled her desire to fulfill her destiny. She pushed herself to extremes, walking out into blizzards without food or furs and training while frigid winds raked her flesh. She sparred with the strongest warriors of her tribe, one after another, until her legs would give out beneath her. She sustained injuries that would have killed any other member of the tribe, but she would only rise again, driven by sheer force of will and what her tribe took to calling her "heart of the blizzard."

On her twentieth birthday, Sejuani declared that she would lead her people out of their remote isolation to conquer the lands of their enemies. She had completed her training and she was ready to face the leaders of the opposing tribes. Her feats had already become legend and soldiers in her company were inspired to new heights of strength and resolve. However, before she struck out on her campaign, AsheSquare.png Ashe began campaigning for peace in Freljord, joining the League of Legends to demonstrate how the people could be spared violence. To Sejuani, this was a violation of tradition – a coward's ruse to hoard Freljord's precious few resources. She saw the confidence of her people wane as it seemed they would never be delivered from their plight. She decided that to truly prove herself as the rightful ruler of Freljord, she must defeat Ashe completely and unquestionably on the world's stage in the League of Legends.

"Freljord provides for the few. For the others, 'peace' means only death."

Freljord Sejuani
"They plead for mercy when they hear our drums, but the wolf owes no consideration to the prey. We do not sow seeds and till earth like the Avarosan. We do not stand watch over shattered ruins like the Frostguard. We do not pity the meek, for courage is the true salvation of the Freljord! We are the war cry of the wind, we are the strength of the mountains. We are the claws of winter!"
Play Sejuani

Quotes Править

Upon selection
  • Play "Доверять только своей силе."
Freljord Winters Claw

The Winters Claw

  • Play "They will feed my boar."
  • Play "Die with weapon in hand."
  • Play "Prove your worth."
  • Play "Trample them!"
  • Play "I was born for conquest."
  • Play "Stand and fight!"
  • Play "I won't be denied!"
  • Play "I was forged by winter."
  • Play "Show them our teeth."
  • Play "Run them down!"
  • Play "Bristle, attack!"
  • Play "Leave no survivors."
  • Play "Seize what's ours."
  • Play "You own what you take."
  • Play "Fight or make room for those who will."
  • Play "Deeds, not words."
  • Play "We fight while cowards talk."
  • Play "No spoils for the meek."
  • Play "Living in fear is not living at all."
  • Play "I will not tolerate weakness."
  • Play "I will not hide behind another shield."
  • Play "Bristle seems hungry today..."
  • Play "We bow to no one!"
  • Play "The cold does not forgive."
  • Play "There is no strength in servitude."
  • Play "I will rule the Freljord."
  • Play "Pain is nothing."
  • Play "Ride onward!"
  • Play "Flee like the cowards you are!"
  • Play "Don't worry, Bristle, I'll leave you the scraps."
  • Play "Those who oppose me get gored."
Taunting AsheSquare.png Ashe
  • Play "Easy, Bristle. The archer's mine."
  • Play "Which will snap more easily? The bow, or you?"
Taunting LissandraSquare.png Lissandra
  • Play "Ice Witch, prepare to be shattered!"
  • Play [laughs] "Are icicles the best you can muster?"
  • Play "Who wants a treat? Bristle wants a treat? Not until we've trampled our foes to dust!"
  • Play "Can you smell coward, Bristle? Get 'em!"
  • Play Sejuani laughs.
  • Play Sejuani laughs.
  • Play Sejuani laughs.
  • Play Sejuani laughs.
Upon using Arctic Assault.png Arctic Assault
Upon using Permafrost.png Permafrost
Upon using Glacial Prison.png Glacial Prison
  • Play "There's no use running!"
  • Play "A gift from the Freljord!"
Battle for Freljord event start
  • Play "We settle this, here, and now!"
Winning the Battle for Freljord
  • Play "I rule the Freljord!"

  • Play "For my ancestors!"
  • Play "Trample them."
  • Play "Bristle, attack!"
  • Play "Run them down!"
  • Play "Strike at their heart."
  • Play "Leave no survivors."
  • Play "This is our fight!"
  • Play "Prove your worth, summoner!"
  • Play "To the bitter end."
  • Play "We will endure!"
  • Play "Ride onward."
  • Play "Do not relent."
  • Play "Victory at any cost."
  • Play "I belong in battle."
  • Play "I will rule Freljord."
  • Play "You'll make excellent boar food."
  • Play "Those who oppose me get gored!"

Bristle falls asleep.

  • Play "Hey, get up! How many times have I told you: 'No sleeping during battle!'"
  • Play "Hey, wake up! No dinner for you, tonight."
  • Play Sejuani laughs.
  • Play Sejuani laughs.
  • Play Sejuani laughs.
  • Play Sejuani laughs.
Upon using Arctic Assault.png Arctic Assault

Development Править

Sejuani was designed by Volty.

Champion Sneak Peek Править

Announcement made by NeeksNaman

Файл:Sejuani promo.jpg

As some of our more discerning lore-hounds may have anticipated, Sejuani, the Winter's Wrath, is charging in as our next upcoming champion. We wanted to take a moment to talk to you about her gameplay, and what you can expect to see.

Hailing from the Freljord, Sejuani combines raw, physical might with the chilling ice of her homeland. After slowing enemies with her Frost passive on auto-attacks, she can activate her Permafrost ability to drastically increase the slow and inflict damage. This allows her to continuously disrupt enemy movements and create a threatening presence – a necessity of any primary tank.

Sejuani's initiation ability comes from two sources: the powerful skillshot charge from her boar and her Glacial Prison ultimate. The former tramples enemies and applies Frost, while the latter flings a giant ice shard from her flail, stunning anything it hits by encasing it in ice. Enemies near that target get stunned for a shorter duration. This makes accurate skillshots important, as Sejuani needs move into the right position to maximize the stun duration on her intended target. If used correctly, this ability can change the outcome of a teamfight. If used on a sub-optimal target, however, it will be partially wasted on a tank or lower-value target.

This being our first mounted champion, we're happy to release not only an epic barbarian woman on a giant boar, but also a tank who can use continuous soft disruption with bursts of big, ultimate initiation!

Previous AbilitiesПравить

V1.0.0.132V3.5 Править

Frost old Frost - Sejuani's basic attacks apply Frost, slowing enemy movement speed by 10% for 3 seconds.

Patch History Править

  • Arctic Assault.png Arctic Assault
    • Fixed a bug where Arctic Assault was failing to knock up champions above a certain size.


  • Stats
    • Base armor increased to 24.5 from 20.5.


  • Flail of the Northern Winds.png Flail of the Northern Winds
    • Fixed a bug where % increases to Sejuani's health were not being included in the bonus damage calculation.


  • Flail of the Northern Winds.png Flail of the Northern Winds
    • Bonus damage reduced to 10% of bonus health from 16%.
  • Permafrost.png Permafrost
    • Slow duration reduced to 1.5/1.75/2/2.25/2.5 seconds from 2/2.25/2.5/2.75/3.
  • Glacial Prison.png Glacial Prison
    • Crowd control duration reduced to 1.25/1.5/1.75 seconds from 1.5/1.75/2.

V3.6: Visual update and rework

  • Stats
    • Base health reduced to 440 from 450.
    • Health per level reduced to 95 from 85.
    • Base attack damage reduced to 52 from 54.
    • Attack damage per level reduced to 3.3 from 3.4.
    • Armor per level reduced to 3 from 3.5.
  • New innate: Frost Armor.png Frost Armor
    • Damaging an enemy with an ability or basic attack grants 10 / 15 / 20 / 25 bonus armor and reduces movement-slowing effects on Sejuani by 10 / 15 / 20 / 25% for 2 seconds.
    • Old innate: Frost.png Frost: Sejuani's basic attacks apply Frost, reducing enemy movement speed by 10% for 3 seconds.
  • Arctic Assault.png Arctic Assault
    • Base damage reduced to 40 / 70 / 100 / 130 / 160 from 60 / 90 / 130 / 170 / 210.
    • Now deals bonus damage equal to 4 / 6 / 8 / 10 / 12% of targets' maximum health (300 maximum to monsters).
    • Now knocks up targets damaged by the charge.
    • Mana cost increased to 80 / 85 / 90 / 95 / 100 mana from 70 / 75 / 80 / 85 / 90.
    • Cooldown decreased to 15 / 14 / 13 / 12 / 11 seconds from 19 / 17 / 15 / 13 / 11.
  • Northern Winds.png Northern Winds
    • Renamed Flail of the Northern Winds.png Flail of the Northern Winds
    • New active: Sejuani's next basic attack deals bonus magic damage to the target and enemies near it. She then swings her flail, dealing magic damage to nearby enemies. If the autoattack is not consumed or this ability is reactivated, Sejuani immediately starts swinging her flail.
    • Bonus on-hit magic damage: 40 / 60 / 80 / 100 / 120 (+30% AP)
    • Area of effect damage adjusted to 80 / 120 / 160 / 200 / 240 (+16% of bonus health) (+60% AP) over 4 seconds from 72 / 120 / 168 / 216 / 264 (+6 / 7.5 / 9 / 10.5 / 12% of Sejuani's maximum health) (+60% AP) over 6 seconds.
    • Area of effect damage no longer amplified on Frosted targets.
    • Cooldown adjusted to 11 / 10 / 9 / 8 / 7 seconds from 10.
  • Permafrost.png Permafrost
    • NEW PASSIVE: Sejuani's basic attacks and abilities apply Frost.
    • Slow increased at early ranks to 50 / 55 / 60 / 65 / 70% from 30 / 40 / 50 / 60 / 70%.
    • Slow duration decreased at early ranks to 2 / 2.25 / 2.5 / 2.75 / 3 seconds from 3.
  • Glacial Prison.png Glacial Prison
    • Crowd control duration reduced to 1.5 / 1.75 / 2 seconds from 2.
    • No longer halves stun duration on secondary targets on a direct hit.
    • Slows targets by 90%, instead if it explodes at the end of its range.


  • Stats
    • Base movement speed increased to 340 from 315.
    • Base armor increased to 20.5 from 16.5.
  • Northern Winds.png Northern Winds
    • Duration increased to 6 seconds from 5.



  • General
    • Run animation now changes according to her movement speed.


  • Arctic Assault.png Arctic Assault
    • Mana cost reduced to 70/75/80/85/90 from 70/80/90/100/110.
  • Glacial Prison.png Glacial Prison
    • Cooldown reduced to 130/115/100 seconds from 150/130/110.


  • Fixed a bug where Glacial Prison.png Glacial Prison did not detonate if Sejuani died.

V1.0.0.132: Added

  • Arctic Assault.png Arctic Assault (Q)
    • Sejuani charges forward to deal magic damage and apply Frost to enemies. Sejuani stops upon colliding with an enemy champion.
  • Northern Winds.png Northern Winds (W)
    • Sejuani summons an arctic storm around her which deals magic damage to nearby enemies every second. Damage is increased against enemies affected by Frost or Permafrost.
  • Permafrost.png Permafrost (E)
    • Sejuani converts Frost on nearby enemies to Permafrost, dealing magic damage and increasing the movement speed reduction dramatically.
  • Glacial Prison.png Glacial Prison (Ultimate)
    • Sejuani throws her weapon, stunning the first enemy champion hit. Nearby enemies are stunned for a shorter duration. All targets take magic damage and are affected by Frost.
  • Frost.png Frost (Innate)
    • Sejuani's basic attacks apply Frost. This reduces enemy movement speed by 10% for 3 seconds.


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