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Skill Usage Править

  • Above all, it is important to remember that while mastering use and catching of Spinning Axe.png Spinning Axe in conjunction with Blood Rush.png Blood Rush is key to maximizing DravenSquare.png Champion damage output, he will still deal carry damage without these skills available. Positioning is the most important goal for any DravenSquare.png Draven player.
  • Spinning Axe.png Spinning Axe will fall differently depending on DravenSquare.png Champion movements right before it hits.
    • If DravenSquare.png Draven stands still, Spinning Axe.png Spinning Axe will fall directly on top of him or to his immediate left or right.
      • This effect can most easily be achieved by pressing 'S' on your keyboard after attacking, which will cause your Champion to stop all current actions and prevent him from starting new ones, making him stand still. This is also very useful to stop Draven from throwing his second axe, making it easier to maintain 2 stacks.
      • This is the easiest way to make use of Spinning Axe.png Spinning Axe during a teamfight, though positioning is still priority.
      • Draven doesn't need to stand right in the center of the marker to catch the axe; Just a step or two in the right direction is sufficient if he was standing still when the axe connected.
      • By default the back tick/tilde key (`~) will prevent Draven from attacking minions, allowing you to catch axes that would otherwise be blocked by minions or monsters.
    • If moving, Spinning Axe.png Spinning Axe will lead ahead of DravenSquare.png Champion selected direction.
      • For example, throwing an axe and then immediately moving backwards will cause the axe to land behind Draven, making harassing much safer.
      • Be prepared to compensate your movements in order to catch your Spinning Axe.png Spinning Axe, as this effect will not always be perfectly in sync with your movement speed.
      • Similarly, you can throw an axe and immediately move towards a bush to make harassing safer.
    • If Draven has 2 axes spinning and Spinning Axe.png Spinning Axe off cooldown, he can guarantee Spinning Axe.png Spinning Axe procs on his first 3 attacks in a fight, and has a high chance of catching at least one to refresh Blood Rush.png Blood Rush even if stunned (or flustered).
  • Much like any other global or long range ability, Whirling Death.png Whirling Death DravenSquare.png Draven can be used to secure kills, steal objectives such as DragonSquare.png Dragon, and clear large creep waves when available, all within safety.
    • Remember that Whirling Death.png Whirling Death will begin returning to DravenSquare.png Draven the moment it strikes an enemy champion, including unintended targets.
    • With timing and practice, you can cause Whirling Death.png Whirling Death to quickly strike an enemy twice in succession by recasting the spell after having thrown it. This will help prevent your enemy from dodging the return portion and the additional damage.
  • Stand Aside.png Stand Aside DravenSquare.png Draven has multiple uses - from setting up a chase on an enemy, preventing a chase against you, denying ganks, and causing overall disruption to enemy targets.
  • Blood Rush.png Blood Rush has many flexible applications both in and out of combat that allow DravenSquare.png Draven to make use of it in a variety of ways, along with being a simple movement and attack speed steroid.
    • Blood Rush.png Blood Rush's primary purpose is as a chasing tool. By leading and catching Spinning Axe.png Spinning Axe and continually refreshing Blood Rush.png Blood Rush's movement and attack speed bonuses, you can easily overpower and catch up to your targets.
      • Bounce, lead, and catch Spinning Axe.png Spinning Axe off minions or neutral creeps when chasing out of range targets in order to refresh Blood Rush.png Blood Rush.
      • To quickly close a gap on a target, activate Blood Rush.png Blood Rush within a moment before catching Spinning Axe.png Spinning Axe. This will give you the movement speed bonus from the first activation, and will make Blood Rush.png Blood Rush available again for another immediately.
    • Blood Rush.png Blood Rush can be used to help catch your Spinning Axe.png Spinning Axes as they fall, or, alternatively, it can be used in order to strike enemy Champions with Spinning Axe.png Spinning Axe for harassment.
    • Using Blood Rush.png Blood Rush can help you return to lane quicker if needed. With Crest of the Ancient Golem.png Crest of the Ancient Golem, this can be spammed without worry.
    • Quickly striking engaging enemies with Spinning Axe.png Spinning Axe and catching the ricochet during an escape scenario can allow you to refresh Blood Rush.png Blood Rush constantly in order to avoid a direct engagement by kiting and possibly turn the tide of battle.
      • Care must be taken not to enter range of Champions with targetable gap closers, such as Bladesurge.png Bladesurge IreliaSquare.png Irelia or Leap Strike.png Leap Strike JaxSquare.png Jax, as this may easily get you killed.
  • Spinning Axe.png Spinning Axe will deactivate if DravenSquare.png Draven has not attacked an enemy after a certain amount of time (Approximately 6 seconds). However, this will be refreshed if DravenSquare.png Draven attacks a turret or inhibitor, though you will not be granted the extra damage.
    • It will also refresh if you reactivate Spinning Axe.png Spinning Axe, even if you have both axes active already.
  • DravenSquare.png Draven can be deceptively powerful at melee range, as his Spinning Axe.png Spinning Axe will ricochet to him more often, giving him the extra damage from it, as well as easy activation of his Blood Rush.png Blood Rush, maximizing damage potential.
  • DravenSquare.png Draven can easily and quickly take down objectives with use of his steroid abilities,  and Blood Rush.png Blood Rush.
    • Against Baron Nashor.png Baron Nashor and DragonSquare.png Dragon, use a single Spinning Axe.png Spinning Axe to apply extra damage, and catch it in order to continually refresh the cooldown of Blood Rush.png Blood Rush for its potent attack speed steroid.
    • Bounce Spinning Axe.png Spinning Axe off nearby minions to refresh Blood Rush.png Blood Rush every three seconds while sieging turrets to help destroy them quicker.
  • DravenSquare.png Draven is limited to two Spinning Axe.png Spinning Axes at a time. However, if you throw one axe while doing so, and activate  again after the attack, you will have three axes, allowing you to 'juggle' them. If DravenSquare.png Draven catches all three axes without throwing them, it will immediately revert to two axes, with the third axe disappearing.

Build Usage Править

  • Critical strikes greatly increase DravenSquare.png Champion damage output by getting Spinning Axe.png Spinning Axe-like damage without having it on. Auto attacks with Spinning Axe.png Spinning Axe can also critically hit, though the bonus damage of the ability is added on after the critical damage and does not itself crit.
    • Infinity Edge item.png Infinity Edge will give Spinning Axe.png Spinning Axe an almost destructive increase in damage; even without factoring in critical strikes, the AD bonus makes a huge difference with your abilities. An Infinity Edge item.png Infinity Edge is a solid choice as your first major item purchase as DravenSquare.png Draven.
    • If you buy Infinity Edge item.png Infinity Edge, that makes Phantom Dancer item.png Phantom Dancer an almost required purchase for DravenSquare.png Draven due to all the stats it provides in this respect, along with the movement speed increase for chasing, positioning, and escaping. The passive also makes it easier to reach your axes!
  • Life steal is a very powerful statistic for DravenSquare.png Draven to e. As Spinning Axe.png Spinning Axe acts as an amplified auto-attack, it will proc the full effect of DravenSquare.png Champion life steal items from the damage done, giving a large boost in sustainability during laning and combat.
    • Investing points into Vampirism [[Vampirism|]] in the Utility Mastery Tree will usually provide sufficient life steal throughout the laning phase. An early Vampiric Scepter item.png Vampiric Scepter  will also provide DravenSquare.png Draven great sustain.
    • Since Spinning Axe.png Spinning Axe scales so well with increased attack damage, The Bloodthirster item.png The Bloodthirster can be an excellent pick-up.
  • As with most carries, a Last Whisper item.png Last Whisper is essential late-game to counter armor purchases. This is more important for DravenSquare.png Draven than others due to his purely physical damage output.
  • Getting Trinity Force item.png Trinity Force can greatly increase DravenSquare.png Champion damage output by activating Blood Rush.png Blood Rush multiple times to receive damage procs from Sheen item.png Sheen.
    • When building your Trinity Force item.png Trinity Force, try to get Sheen item.png Sheen first, since each time you activate Spinning Axe.png Spinning Axe, Blood Rush.png Blood Rush, or Stand Aside.png Stand Aside you'll do double damage upon on the first auto-attack.
    • Note that DravenSquare.png Draven does not benefit from ability power, and his base attack damage is slightly low at early levels. This makes getting Trinity Force item.png Trinity Force at early levels a gimmicky option.

Recommended builds Править

Summoner's Rift
Starting Doran's Blade item Health Potion item 24px
Essential Berserker's Greaves item Infinity Edge item Last Whisper item
Offensive The Bloodthirster item Phantom Dancer item Trinity Force item
Defensive Guardian Angel item Mercurial Scimitar item Banshee's Veil item
Consumables Health Potion item Sight Ward item
The Howling Abyss
Starting Boots of Speed item Doran's Blade item2 Health Potion item2
Essential Berserker's Greaves item Sword of the Divine item Sanguine Blade item
Offensive Infinity Edge item Phantom Dancer item Statikk Shiv item Last Whisper item
Defensive Mercurial Scimitar item Banshee's Veil item
Consumables Health Potion item Mana Potion item
The Crystal Scar
Starting Boots of Speed item Health Potion item Prospector's Blade item
Essential Berserker's Greaves item Blade of the Ruined King item
Offensive Lord Van Damm's Pillager item The Black Cleaver item Phantom Dancer item Wicked Hatchet item
Defensive Guardian Angel item Dervish Blade item Entropy item
Consumables Health Potion item Mana Potion item
The Twisted Treeline
Starting Boots of Speed item Doran's Blade item
Essential Berserker's Greaves item Sword of the Divine item Sanguine Blade item
Offensive Lord Van Damm's Pillager item Phantom Dancer item Last Whisper item Wicked Hatchet item
Defensive Dervish Blade item Banshee's Veil item
Consumables Health Potion item Mana Potion item

Countering Править

  • DravenSquare.png Champion damage is purely physical, making armor items a good purchase.
    • Ninja Tabi item.png Ninja Tabi will help reduce the damage of Spinning Axe.png Spinning Axe.
    • While Spinning Axe.png Spinning Axe will cause DravenSquare.png Draven to be healed by his life steal percentage of 145% / 155% / 165% / 175% / 185% (Full attack damage + Spinning Axe.png Spinning Axe amplified bonus) damage after armor reduction, he will also take 30% magic damage from this 145% / 155% / 165% / 175% / 185% damage from Thornmail item.png Thornmail.
  • Spinning Axe.png Spinning Axe marks the location where it will land on the ground; aim skillshots/CC/AoE abilities towards its landing position. This will either result in him not catching the axe, decreasing his damage, or in him being damaged/caught out of position.
    • Keep in mind, however, DravenSquare.png Draven may choose not to walk towards the drop location to bait you into wasting some of your stronger abilities in an attempt to hit him.
    • Displacement abilities that knock-back or move DravenSquare.png Champion position are well worth it, especially if he is doing well. If you do, his damage output drops dramatically. In particular, AlistarSquare.png Champion abilities make him well-suited to disrupt DravenSquare.png Draven throughout all stages of the game.
  • You can save your low-health allies from being hit by Whirling Death.png Whirling Death by intercepting the axes' path. This will cause the axe to return to DravenSquare.png Draven instead of continuing to move further.
  • In a match with two DravenSquare.png Dravens, one can catch the other's axe. Use this trick to deny your opponent the extra axe or prop another Spinning Axe.png Spinning Axe.

Champion Spotlight Править

Draven Champion Spotlight06:31

Draven Champion Spotlight

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