Boots of Mobility are an advanced item in . League of Legends
In-Combat Gold Value
Out of Combat Gold Value
are gold efficient when out of combat for 46% of the time in which they are owned.
Boots of Mobility
Available Enchantments Править
Dealing or receiving damage from any source (including champions, monsters, towers, and minions) counts as combat and will result in the base movement speed bonus of 25.
There is no range limitation on this damage.
The application of any non-damaging combat debuff (such as exhaust) to an opponent will trigger this state as well.
If invulnerable (such as being under the effects of ), then autoattacks and non-cc abilities will not trigger this state.
Intervention Heals and buffs to allies are not counted as combat.
Damage-over-time spells and abilities reset the timer with each tick of damage.
This item is especially useful if you don't have a to switch lanes.
Teleport This item is good in particular early-mid game on roaming champions, that want to quickly gank different lanes. They lose most value when team fights start to happen. It also allows for chasing and escaping.
When escaping, remember that poking (e.g. ) will reset the movement speed, however, healing yourself (e.g. Frost Shot ) will let you keep the 105 movement speed buff.
Combine cost reduced to 475g from 675g
Total cost reduced to 800g from 1000g.
Movement speed while in combat reduced to 25 from 45.
Recipe cost increased to 675g from 650g.
In-combat movement speed reduced to 45 from 70.
Out-of-combat movement speed reduced to 105 from 130.
Will now mark you in combat for receiving/dealing any damage, even if it is absorbed by shields.
Boots of Mobility's effect is no longer removed by combat debuffs such as .
Fixed an issue causing you to retain the movement speed 5 despite dealing damage.
Reduced movement speed 5 reset time to 5 seconds from 7.
V0.9.25.21: Reduced the out of combat time to 7 from 8 seconds.
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