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Lore Править

Mordekaiser is a being of pure, living agony on a mysterious dread quest. It is said that he was the first of the undead, existing before the Shadow Isles were a whispered threat. His true name and past lost to history, Mordekaiser is feared for his grim manipulation of pain –both his own, and that of others. Anguish fuels and sustains him, serving as his last connection to life, as well as his most effective weapon. In his enigmatic hunt, he's proven no one is safe, for even the most courageous souls have surrendered their secrets in his grasp.

One girl witnessed and survived an encounter with pain's paladin. Late one night, the young mage-in-training was awoken by the sound of her master's tortured screams. Overcoming her fear, she charged into the library to find it a shattered ruin. There, she saw a hulking figure clad in a suit of armor that seemed fused to his body. It was clear the grim intruder was looking for something, and was displeased with the results. At the center of the once-majestic chamber, the armored fiend clutched her teacher's broken form. She overheard her master's final words – that he would die before he would give up his secrets. Mordekaiser laughed and said that even death was no escape, then snapped the master's neck with a sharp crack. Moments later, the horrified girl witnessed her master's spirit torn from his body. As if under some dark compulsion, the shade began to reveal all to his torturer and executioner. The girl fled, living to tell her story – should Mordekaiser come for you, even death itself will not keep you from his iron reach.

"Fear is confusion, pain is clarity."
Mordekaiser

During the most recent winter solstice – when no other night during the year is longer – a being like no other emerged from the forgotten alleyways of Noxus. Standing eight feet tall, and concealed within a razor-sharp armored shell, he came to be known only as Mordekaiser. The nature of what lies beneath his metallic carapace is a popular subject of speculation. Many allege that he is a mortal man with a heart that has hardened to iron. Others insist that he is a dark specimen of the undead. But there are some who whisper warnings that he is merely a foreshadowing of something terrible and unprecedented yet to come. Despite the public conjecture and curiosity, none have discovered what lies beneath his alloyed exterior. What is known is this: Mordekaiser arrived unannounced at the Institute one day and, with a rasp that crept ice up the spines of all within earshot, requested to join the League of Legends.

Upon glimpsing his fearful visage, most keep their distance, fortunately unaware that his touch bears a sinister scourge. Those who stumble within his grasp fall victim to incurable maladies. In fact, Mordekaiser seems mystically attuned to sickness, as if it feeds and comprises part of his chilling essence. He now stalks the slums of Noxus, drawn to the plague-ridden and diseased. However, there is something in his clever tactics, something in his noble stance, and something in the tone of his unearthly commands that has led many to believe that Mordekaiser is more than just a foot soldier. Some see the distinguishing characteristics of a general. While many have learned to accept the evidence of this unsettling possibility, a lingering question keeps them wary at the witching hour: If Mordekaiser is a general, what nightmarish legion lurks at his command?

"The common perception is that the encompassing armor protects him, I fear that – for the fragile time being – it actually protects us."
Rozuel Fecirem, Arch Adjudicator, noted in Mordekaiser's eligibility evaluation

From the Shadow Isles comes a champion like no other. Standing eight feet tall, concealed within a razor-sharp armored shell is a creature known only as Mordekaiser. Some allege that he is a man, though none have actually seen what lies within the plates that encompass him. There are those who posit that he isn't a living being, but rather a particularly dark specimen of the undead rumored to infest his distant homeland - but such rumors are surely merely the ramblings of the paranoid or the whispers of the insane. What is known is this: Mordekaiser arrived unannounced at the Institute one day and, with the rasp of an echoing sepulcher, requested to join the League of Legends.

As if his fearful visage doesn't disturb enough, his touch bears a sinister plague. Those unfortunate enough to be caught within his grasp fall victim to incurable maladies. In fact, Mordekaiser seems mystically connected to sickness, as if it feeds and comprises part of his chilling essence. He has been seen stalking the slums of Noxus, drawn to the plague-ridden and diseased. However, there is something in his clever tactics, something in his noble stance, something in the tone of his unearthly commands that has led many to believe that Mordekaiser is more than just a foot soldier. Some see the distinguishing characteristics of a general. While many have learned to accept this unsettling possibility, a lingering question keeps them uneasily awake at the witching hour - If Mordekaiser is a general, what nightmarish army lurks at his command?

"The common perception is that the encompassing armor protects him, I fear that – for the fragile time being – it actually protects us."
Rozuel Fecirem, Arch Adjudicator, noted in Mordekaiser's eligibility evaluation

Quotes Править

Upon selection
  • Play "Я покажу им настоящие страдания!"
Attacking
  • Play "Time to shred."
  • Play "How delightfully painful."
  • Play "No pain, no drain."
  • Play "Carnage!"
  • Play "Your sickness... sustains me."
  • Play "Affliction... forever!"
  • Play "This whole... living thing is... highly overrated."
Movement
  • Play "Misery loves company."
  • Play "If I must."
  • Play "For great... torment!"
  • Play "We shall see."
  • Play "Desolation is coming."
  • Play "So be it... summoner."
  • Play "You only need to click once, fool!"
Taunt
  • Play "Death would be too good for the likes of you!"
Joke
  • Play "I like my weapons how I like my music... heavy and metal!"
Laugh
  • Play Mordekaiser laughs.
  • Play Mordekaiser laughs.
  • Play Mordekaiser laughs.
  • Play Mordekaiser laughs.
Upon dying

Twisted Treeline Altar Responses Править

If MordekaiserSquare.png Mordekaiser captures the Altars on Twisted Treeline, the Altars may give the following unique responses:

West Altar
  • Play "Mordekaiser, are you also a prisoner?"
  • Play "I serve you, because I must, Mordekaiser."
East Altar
  • Play "I serve you gladly, Mordekaiser!"
  • Play "Free me my lord so I may aid you!"

Development Править

  • 1st Classic Mordekaiser splash art
  • 2nd Classic Mordekaiser splash art
  • 1st Dragon Knight Mordekaiser splash art
  • 1st Infernal Mordekaiser splash art

Champion Sneak Peek Править

Mordekaiser was first released on the Test Realm Client, few hours after making the announcement of his introduction to League of Legends:

Whether you're having trouble spotting your champion during those hectic team fights, or you just happen to be a fan of awesome juggernauts in massive armor carrying gigantic weapons, we may have a solution for you. Allow me to introduce: Mordekaiser. If you have ever felt that your champion's aesthetic could be vastly improved by the addition of plate armor covered in metal spikes, this champion should definitely scratch that itch.[1][2]

Patch history Править

V4.5:
  • Stats
    • Base armor increased to 19 from 15.

V3.7:

  • Recommended items updated.

V1.0.0.154:

V1.0.0.152:

  • Stats
    • Base movement speed increased to 340 from 315.

V1.0.0.150:

V1.0.0.146:

  • General
    • Increased model size.

V1.0.0.143:

V1.0.0.141:

  • Children of the Grave.png Children of the Grave
    • Reactivating the spell while the ghost is active now allows you to control your pet, similar to Alt+Right Clicking.
    • You will also see a self-only targeting particle when using this ability, depicting what command your pet is following.

V1.0.0.138:

  • General
    • Fixed a bug where Mordekaiser could cause minions to attack themselves.

V1.0.0.131:

  • Iron Man.png Iron Man
    • Shield generation increased to 35% from 30%.
  • Siphon of Destruction.png Siphon of Destruction
    • Damage increased to 70/115/160/205/250 from 65/105/145/185/225.

V1.0.0.126:

V1.0.0.125:

  • Iron Man.png Iron Man
    • Shield generation changed to 30% at all levels from 25 / 27.5 / 30%.
    • Shield generation is now only half as effective versus minions.
  • Mace of Spades.png Mace of Spades
    • Bonus magic damage when used against a single target reduced to 65% from 75%.
  • Siphon of Destruction.png Siphon of Destruction
    • No longer grants additional shield health for each unit hit.

V1.0.0.123:

V1.0.0.120:

  • Iron Man.png Iron Man
    • Shield generation is no longer reduced if the damage done to enemies is absorbed by shields.
  • Children of the Grave.png Children of the Grave
    • Fixed a bug where it could steal enemy passive abilities permanently.

V1.0.0.116:

  • General
    • Fixed a bug with Mordekaiser's taunt animation.

V1.0.0.113:

  • Stats
    • Fixed a bug where Mordekaiser's per-level health, armor, attack speed, damage, and magic resist were lower than intended.

V1.0.0.112:

V1.0.0.110:

  • Iron Man.png Iron Man
    • Shield generation increased to 25/27.5/30% from 20/25/30%.
    • Fixed a bug where the tooltip said it had 5% decay but was actually 3%.

V1.0.0.109:

  • Iron Man.png Iron Man
    • Shield decay reduced to 3% from 5%.

V1.0.0.107:

  • Mace of Spades.png Mace of Spades
    • Now resets the attack timer when used.
  • Iron Man.png Iron Man
    • Shield generation reduced to 20/25/30% from 30%.
    • Shield decay increased to 5% from 3%.

V1.0.0.105:

  • Mace of Spades.png Mace of Spades
    • Now has a 0.2 ability power ratio.
    • Fixed a bug where it didn't gain proc effects from Sheen item.png Sheen, Lich Bane item.png Lich Bane, and other similar items.

V1.0.0.104:

  • General
    • Fixed bugs where several components of some spells generated shield equal to 20% of the damage dealt instead of 25%.
    • Fixed bugs where several tooltips did not properly reflect cooldown values with cooldown reduction factored in.
    • Fixed a bug where occasionally Mordekaiser could generate shield multiple times from a single source of damage (causing a huge spike).
    • Reworded/simplified several tooltips.
  • Mace of Spades.png Mace of Spades
    • Base damage increased to 80/110/140/170/200 from 20/40/60/80/100.
    • Now scales off only bonus attack damage, rather than all attack damage.
    • Now deals 75% bonus damage if Mace of Spades only finds 1 target.
    • Cost reduced to 20/25/30/35/40 from 30/35/40/45/50.
    • The main target of the ability now generates shield for Mordekaiser.
  • Creeping Death.png Creeping Death
    • Increased base damage to 24/38/52/66/80 from 16/32/48/64/80.
    • Increased ability power ratio to 0.2, from 0.15.
    • Greatly increased missile travel time when casting it on an ally.
  • Siphon of Destruction.png Siphon of Destruction
    • Damage reduced to 65/105/145/185/225 from 85/110/155/200/245.
    • Ability power ratio increased to 0.6 from 0.4.
    • Base shield generation per target hit reduced to 1/2/3/4/5 from 6/9/12/15/18.
  • Children of the Grave.png Children of the Grave
    • Target's maximum health stolen increased to 24/29/34% over the duration from 24/28/32%.
    • Now deals half damage initially and half damage over time.
    • Duration increased to 10 seconds from 8.
    • Total ability power ratio over the duration increased to 0.04 from 0.016.
    • Fixed a bug where it was improperly blocked by Black Shield.png Black Shield.
    • Clone
      • The clone now gains 75% of Mordekaiser's ability power and damage at all 3 ranks from 65/75/85%, and the ratio itself no longer increases with Mordekaiser's ability power.
      • The clone now gains 15% of Mordekaiser's health from 50%.
      • Mordekaiser now gains 20% of the pet's attack damage from 25%.
      • Fixed a bug where the pet was not generating shield for Mordekaiser when hitting inhibitors.
      • Mordekaiser now gains 20% of the pet's ability power from 25%.
  • Iron Man.png Iron Man
    • Shield generation increased to 30% from 25%.
    • Fixed a tooltip bug (his maximum shield value was always 20 lower than the tooltip showed).

V1.0.0.103:

V1.0.0.97:

  • Children of the Grave.png Children of the Grave
    • Fixed a bug where it was granting permanent ability power and damage in some circumstances.

V1.0.0.87:

  • Children of the Grave.png Children of the Grave
    • Fixed a bug where it would sometimes create a copy of the target even when they didn't die.

V1.0.0.86:

V1.0.0.83:

  • Iron Man.png Iron Man
    • Shield decay rate increased to 3% a second from 2%.
    • Damage to shield conversion ratio increased to 25% from 20%.
    • Level 1 maximum shield value reduced to 140 from 175.
    • Level 18 maximum shield value increased to 650 from 600.
  • Siphon of Destruction.png Siphon of Destruction
    • Shield bonus per hit reduced to 6/9/12/15/18 from 8/12/16/20/24.
  • Children of the Grave.png Children of the Grave
    • Fixed a minor tooltip typo.

V1.0.0.75: Added.

  • Iron Man.png Iron Man (Innate)
    • 20% of the damage dealt from abilities is converted into a temporary shield, absorbing incoming damage.
  • Mace of Spades.png Mace of Spades (Q)
    • On next hit, Mordekaiser swings his mace with such force that it echoes out, striking up to three nearby targets, dealing his attack damage plus bonus damage. If the target is alone, the bonus damage is doubled.
  • Creeping Death.png Creeping Death (W)
    • Morderkaiser unleashes a protective cloud of metal shards to surround an ally, increasing their armor and magic resistance, and dealing damage per second to enemies in the cloud.
  • Siphon of Destruction.png Siphon of Destruction (E)
    • Mordekaiser deals damage to enemies in a cone in front of him. For each unit hit, Mordekaiser’s shield absorbs energy.
  • Children of the Grave.png Children of the Grave (Ultimate)
    • Mordekaiser curses an enemy, stealing a percent of their life each second. If the target dies while under the effect of the curse, their soul is enslaved and will follow Mordekaiser for 30 seconds. During this time, Mordekaiser gains 25% of their ability power and attack damage. The soul gains a percentage of Mordekaiser's adjusted stats.

References Править

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