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Skill usage Править

  • Miss FortuneSquare.png Miss Fortune ramps up movement speed with her passive Strut.png Strut if she isn't attacked by an enemy unit. Avoid getting hit to keep her passive. This is an exceptional passive when it comes to reaching lanes or closing distances fast, such as crossing lanes to support or gank.
  • Use Double Up.png Double Up to harass enemy champions. Casting it on an enemy minion or champion if an enemy champion are behind them will result in it bouncing off towards them for extra damage.
  • Double Up.png Double Up can hit enemies in bushes, even without vision. Use this to your advantage by bouncing it off a visible minion/enemy champion, in the champion's vicinity.
  • You can activate Impure Shots.png Impure Shots while a Double Up.png Double Up shot is in the air and it will still apply the debuff on hit.
  • Use Impure Shots.png Impure Shots to attack opponents that have high health regeneration, lifesteal or healing such as from spells or items. The Grievous Wounds debuff from Impure Shots.png Impure Shots will reduce their ability to heal and potentially get you an easier kill because of the effect.
  • Activate Impure Shots.png Impure Shots to take down turrets quicker.
  • Miss FortuneSquare.png Miss Fortune's abilities allow her to clear minions faster than many other champions, but needs to farm a lot of gold in order to be successful against other champions. Make It Rain.png Make It Rain can and should be used all game to farm weak groups of minions. Bullet Time.png Bullet Time will instantly destroy even large groups of minions, but it is usually better to save it for team-fights due to its long cooldown, unless a tower or inhibitor is in severe danger from minion waves.
  • Make It Rain.png Make It Rain slows enemy units, including champions. Use it to prevent low-health enemy champions from escaping and get your teammates an extra kill, or fire it behind you while running (with caution) to slow enemy pursuers.
  • Make It Rain.png Make It Rain has a noticeable cast time when activated, so be cautious using it when running away from an opponent. You can compensate for the loss of movement by using Ghost.png Ghost or Flash.png Flash.
  • Make It Rain.png Make It Rain provides sight when it is activated, so use it on brush or gank spots to avoid being ganked.
  • Use Make It Rain.png Make It Rain before using Bullet Time.png Bullet Time to keep your enemies in Bullet Time.png Bullet Time's area of effect.
  • Bullet Time.png Bullet Time is able to go through walls; use it to surprise tower-hugging enemies.
  • Also, take advantage of an ally stun or snare, like Curse of the Sad Mummy.png Curse of the Sad Mummy or Dazzle.png Dazzle
  • Bullet Time.png Bullet Time is a channeling ability, so a stun or a silence can interrupt it. Be sure that you are out of range to enemy champions with Crowd Control while casting Bullet Time.png Bullet Time so that it can not be interrupted.
  • All of Miss FortuneSquare.png Miss Fortune's abilities are strongest in mid game. Bullet Time.png Bullet Time is almost unstoppable at level 6. By level 18, it will hardly scratch most enemies. Use her timing effectively by pushing hard in mid-game so that Miss FortuneSquare.png Miss Fortune is prepared for the item-heavy endgame she needs.
  • Her ultimate is great for stealing Baron.

Build usage Править

Miss FortuneSquare.png Miss Fortune is a team-oriented Marksman that can be played in different ways, offering her team an array of options few other Marksmen can match with superb damage. In exchange, she trades any escape mechanism and safety, making her very vulnerable during team fights and, overall, an easy target to focus. 


  • Being a strong bully in lane, Miss FortuneSquare.png Miss Fortune benefits from attack damage greatly. Sometimes a Doran's Blade item.png Doran's Blade or two can set her ahead due to sustain and bonus health. Given her natural dominance in the early stage of the game, any small lead can become a big advantage for Miss FortuneSquare.png Miss Fortune.
  • An early The Brutalizer item.png The Brutalizer can be very powerful on Miss FortuneSquare.png Miss Fortune, as Double Up.png Double Up scales very well with attack damage, it provides armor penetration, and useful cool down reduction. It also builds into The Black Cleaver item.png The Black Cleaver later on.
  • Because of her back-line nature, The Bloodthirster item.png The Bloodthirster works very well as Miss FortuneSquare.png Miss Fortune's first big item. The bonus AD is great on her and the sustain is essential. 
  • A common strategy is to build around Bullet Time.png Bullet Time by getting a The Black Cleaver item.png The Black Cleaver in combination with Last Whisper item.png Last Whisper; start a team fight with a heavy AoE CC or lock-down move and unleash Bullet Time.png Bullet Time. Since it deals physical damage in such a large cone, it applies The Black Cleaver item.png The Black Cleaver stacks very quickly to all the targets hit. This can cause massive armor shred and damage in the first seconds of a fight, giving Miss FortuneSquare.png Miss Fortune and her team great advantage.
  • Miss FortuneSquare.png Miss Fortune can be built as a conventional Marksman with Phantom Dancer item.png Phantom Dancer and Infinity Edge item.png Infinity Edge combo, focusing on sustained damage rather than AoE burst. increases her attack speed substantially, making the combo even deadlier.
  • Blade of the Ruined King item.png Blade of the Ruined King is another good item if you are focusing on sustained damage, and being particularly effective against high health targets. It's important for Miss FortuneSquare.png Miss Fortune to have enough armor penetration and attack speed in order to maximize its value. 


  • Being one of the less mobile Marksmen once in battle, a Banshee's Veil item.png Banshee's Veil can prevent or at least deter enemies from spending a valuable spell on Miss FortuneSquare.png Miss Fortune. Preferred against teams with very few important crowd control spells or large nukes.
  • Alternatively, a Quicksilver Sash item.png Quicksilver Sash can provide magic resistance and the ability to remove powerful crowd control spells for lock down. Plus, it can later be built into Mercurial Scimitar item.png Mercurial Scimitar, which provide the same benefits and a substantial AD increase.
  • Another common pick for Marksmen is Guardian Angel item.png Guardian Angel, which makes Miss FortuneSquare.png Miss Fortune less attractive as a primary target. However, beware; roaming and dying to enemies when teammates are at distance renders Guardian Angel item.png Guardian Angel's passive useless.
  • Hexdrinker item.png Hexdrinker is another good early pick, albeit not common on Marksmen. It helps by defending against strong magic damage nukes like Primordial Burst.png Primordial Burst VeigarSquare.png Veigar and preventing spells like Requiem.png Requiem KarthusSquare.png Karthus from finishing Miss FortuneSquare.png Miss Fortune off. Also, it can be upgraded to Maw of Malmortius item.png Maw of Malmortius later on, providing even more AD.
  • Large health items like Frozen Mallet item.png Frozen Mallet and Warmog's Armor item.png Warmog's Armor are not considered optimal as they can be easily countered by health shredding items. Furthermore, the lack of resistances weakens the value of raw health.
  • Another unconventional choice for Marksmen is Randuin's Omen item.png Randuin's Omen. This item should be considered however, when the enemy team has strong threats that rely on auto attacking such as bruisers and enemy marksmen.
  • Zephyr item.png Zephyr can be bought later in the game to replace boots. It provides many useful stats. 


  • Although it is not often considered, Trinity Force item.png Trinity Force has great synergy with Miss FortuneSquare.png Miss Fortune as it amplifies the damage of Double Up.png Double Up's first hit substantially, as well as provides ability power to increase the damage of her other skills. It also gives her more movement speed than most other items, as well as attack damage, ability power, health and mana. Not to mention the Rage passive will allow Miss FortuneSquare.png Miss Fortune to move much quicker than she normally does when catching up to enemy champions. Cooldown reduction would be recommended in order to get the most out of the build.
  • Due to the nature of her kit, Miss FortuneSquare.png Miss Fortune can build through several paths and still be viable. Some items like Runaan's Hurricane item.png Runaan's Hurricane and Wit's End item.png Wit's End have limited yet realistic potential; Miss FortuneSquare.png Miss Fortune can either apply healing reduction to up to three targets or slowly shred their magic resistance.
  • A Boots of Mobility item.png Boots of Mobility with Statikk Shiv item.png Statikk Shiv, Zephyr item.png Zephyr and Trinity Force item.png Trinity Force will give Miss FortuneSquare.png Miss Fortune a total of 544 movement speed with Strut.png Strut. This build can be considered for moving around the map very quickly, however it sacrifices some of her damage output. Trinity Force item.png Trinity Force also has the Rage passive and combined with Furor item.png Enchantment - Furor allows her to chase opponents very well.
  • Most ofMiss FortuneSquare.png Miss Fortune's abilities provide AP ratios as well, so an AP build can be used with pleasing results. Although not considered viable at a competitive level, the build can still deal good damage with reasonable results.

Recommended builds Править

Summoner's Rift
Starting Doran's Blade item Health Potion item 24px
Essential Berserker's Greaves item The Bloodthirster item
Offensive The Black Cleaver item Last Whisper item Infinity Edge item
Defensive Guardian Angel item Banshee's Veil item Mercurial Scimitar item
Consumables Health Potion item Sight Ward item
The Howling Abyss
Starting Boots of Speed item Doran's Blade item2 Health Potion item
Essential Berserker's Greaves item Sanguine Blade item Phantom Dancer item
Offensive The Black Cleaver item Infinity Edge item Runaan's Hurricane item Entropy item
Defensive Banshee's Veil item Mercurial Scimitar item
Consumables Health Potion item
The Crystal Scar
Starting Boots of Speed item Health Potion item2 Prospector's Blade item
Essential Berserker's Greaves item Phantom Dancer item Sanguine Blade item
Offensive Last Whisper item Blade of the Ruined King item Wicked Hatchet item Lord Van Damm's Pillager item
Defensive Dervish Blade item Guardian Angel item
Consumables Health Potion item
The Twisted Treeline
Starting Boots of Speed item Doran's Blade item
Essential Berserker's Greaves item Lord Van Damm's Pillager item Phantom Dancer item
Offensive The Black Cleaver item Sanguine Blade item Last Whisper item
Defensive Banshee's Veil item Dervish Blade item
Consumables Health Potion item

Countering Править

  • Miss FortuneSquare.png Miss Fortune is a rather squishy champion like most other ranged AD carries; pressuring her in lane will minimize her utility.
  • Miss FortuneSquare.png Miss Fortune has no escaping abilities besides her Strut.png Strut. Harassing her frequently will minimize the effect of her passive.
    • If Miss FortuneSquare.png Miss Fortune is hit by any source of damage, Strut.png Strut is immediately removed, use this as an advantage as it removes her mobility.
  • Quickly move away from Make It Rain.png Make It Rain Miss FortuneSquare.png Miss Fortune and Bullet Time.png Bullet Time to avoid taking damage.
    • However, running straight backwards from Bullet Time.png Bullet Time can often be one of the worst things you can do, because it has a long range and a widening cone - move sideways or even towards Miss FortuneSquare.png Miss Fortune if at melee range to escape Bullet Time.png Bullet Time fastest.
  • Before using healing abilities, wait until the debuff from Impure Shots.png Impure Shots Miss FortuneSquare.png Miss Fortune expires.
  • Bullet Time.png Bullet Time is a channeling ability, try to interrupt Miss FortuneSquare.png Miss Fortune when she channels it.
  • Like TristanaSquare.png Tristana, Miss FortuneSquare.png Miss Fortune has some magic damage abilities, so consider building MR/health in addition to straight armor.
  • If being chased by Miss FortuneSquare.png Miss Fortune and if she doesn't have Blessing of the Lizard Elder.png Blessing of the Lizard Elder or Frozen Mallet item.png Frozen Mallet, landing a ranged ability or auto attack will act as a slow on her since it removes Strut.png Strut long enough for you to escape.

Champion spotlight Править

Miss Fortune Champion Spotlight05:41

Miss Fortune Champion Spotlight

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